Program participants will be inspired by various speakers, serving to share the purpose of the VIL Lab program. Connections to Entrepreneurship and Innovation, program outcomes and conference strands will be made, including relevant materials for effective application. Products and innovations produced in a lab will be shared.
In this session, attendees will receive an overview of the four Lab courses available to them, including introductions to each set of course objectives, key indicators of active learning environments, and a practical understanding of entrepreneurship principles. They will also learn the navigational steps to locate valuable resources for optimizing their teaching strategies.
Program participants will identify key functions of the ClassVR portal including adding experiences from Eduverse and student-created content from other pro account software. Logistics and management of headsets will be explored to ensure authentic learning activities can be seamlessly implemented.
Program participants will identify key functions of Thinglink software to promote authentic learning activities that can be used to enhance the learning environment.
In this session, attendees will deepen their understanding of transformative learning spaces, highlighting collaborative, authentic, and goal-oriented learning environments through a comprehensive exploration of our curriculum design and cutting-edge Lab technology. Attendees will also delve into seamlessly integrating Project-Based Learning, design thinking, and immersive learning techniques into course connections, showcasing their potential to foster critical thinking and prepare learners for real-world challenges.
In breakout rooms, attendees will explore the technology on their Ed Tech Passports through a self-paced, hands-on exploration of the technology specific to the Immersive Media curriculum course and bonus Lab technology. Areas of focus: Augmented Reality, Virtual Reality, laser cutting and vinyl cutting.
In breakout rooms, attendees will explore the technology on their Ed Tech Passports through a self-paced, hands-on exploration of the technology specific to the Immersive Media curriculum course and bonus Lab technology. Areas of focus: Augmented Reality, Virtual Reality, laser cutting and vinyl cutting.
In breakout rooms, attendees will explore the technology on their Ed Tech Passports through a self-paced, hands-on exploration of the technology specific to the Immersive Media curriculum course and bonus Lab technology. Areas of focus: Augmented Reality, Virtual Reality, laser cutting and vinyl cutting.
Monday April 7, 2025 2:10pm - 3:45pm MDT
YE open space
In breakout rooms, attendees will explore the technology on their Ed Tech Passports through a self-paced, hands-on exploration of the technology specific to the Immersive Media curriculum course and bonus Lab technology. Areas of focus: Augmented Reality, Virtual Reality, laser cutting and vinyl cutting.
Monday April 7, 2025 2:10pm - 3:45pm MDT
YE open space
In breakout rooms, attendees will explore the technology on their Ed Tech Passports through a self-paced, hands-on exploration of the technology specific to the Immersive Media curriculum course and bonus Lab technology. Areas of focus: Augmented Reality, Virtual Reality, laser cutting and vinyl cutting.
In breakout rooms, attendees will explore the technology on their Ed Tech Passports through a self-paced, hands-on exploration of the technology specific to the Immersive Media curriculum course and bonus Lab technology. Areas of focus: Augmented Reality, Virtual Reality, laser cutting and vinyl cutting.
In breakout rooms, attendees will explore the technology on their Ed Tech Passports through a self-paced, hands-on exploration of the technology specific to the Immersive Media curriculum course and bonus Lab technology. Areas of focus: Augmented Reality, Virtual Reality, laser cutting and vinyl cutting.
This small group session will allow attendees to share their aspirations for the Lab as they connect with fellow Lab educators and develop a peer network. Program participants will team up with veteran Lab Mentors (Senior Lab Mentors) to reflect on the day’s learnings and share how their unique school context connects with the Lab.
Location: ASU Football Stadium/Mountain America Stadium, specifically in theLagunitas Lookout event space.
Please access the stadium via the Student Athletic Facility (SAF) located on the North side, marked with a red star on the attached map
Once in the SAF, take the elevators up to the 3rd floor, then look for signs to direct you to the Lagunitas Lookout
For those driving:
Parking Location Please park on the North side of the stadium in Lot 59, which is circled in yellow on the attached map
Parking Pass: Upon parking, proceed to any Lot 59 parking kiosk.You will be prompted to enter your license plate number and the provided parking code/coupon code: 24653023.